Nicholas Forasiepi
Nicholas Forasiepi
3D Character Artist - Looking For Work
Dallas, Texas, United States

A dynamic and innovative 3D Artist with a Masters in Fine Art from Texas A&M University, specializing in a range of roles tailored to 3D asset creation. Expert knowledge in a variety of software packages. Has successfully driven projects from conceptual phase through to realization while working closely with the development team and client to ensure requirements are met while focusing on exceeding their expectations for service quality. Excellent communication skills with the ability to work in a multidisciplinary team. Meticulously well organized, paying strong attention to detail, with respect for deadlines. Natural creativity and widespread knowledge and unique skill set translate into adaptability and flexibility.

Resume PDF

Skills

3D Modeling3D SculptingUV MappingHighpoly to Lowpoly WorkflowRetopologyPBR TexturingTexture BakingPost-productionXgenRigging

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator

Reel

Productions

    • Video Game
      Misadventures of Mollie and Mordecai
    • Year
      2022
    • Role
      Lead 3D Artist
    • Company
      Lunarfall

Experience

  • 3D Artist at Blue Logic Productions
    Dallas, Texas, US
    April 2022 - Present

    KEY ACHIEVEMENTS

    • Successfully brought a solo project to fruition from conceptual phase to final realization. Creatively adapted a 2D project into 3D to bring to life a pilot for a children’s book.

    RESPONSIBILITIES

    • Fully accountable for creating concept sketches, and making art packets as defined by Art Director.

    • Modeling, texturing, rigging, animating, lighting, and rendering 3D assets.

    • Managing the company’s online 3D marketplace portfolio.

  • Lead 3D Artist at Lunarfall
    Dallas, US
    November 2021 - April 2022

    RESPONSIBILITIES

    • Created 3D assets for use in the game “Misadventures of Mollie and Mordecai” for an indie game studio.

    • Modeled and textured 3D assets for use in Unreal Engine 4.

    • Imported assets into Unreal Engine 4 and ensured asset imported without error.

    • Managed and mentored a subordinate team of junior 3D designers, supervising workloads and teaching industry standards and practices for asset creation.

  • Freelance 3D Artist at Self Employed
    Dallas, Texas, US
    May 2018 - July 2021

    RESPONSIBILITIES

    • Operating as an independent contractor, created 3D assets and animations for clients in the Dallas, Texas area.

    • Offered services such as modeling, texturing, rigging, animating, lighting, and rendering 3D assets for use in 3D applications or animations.

    • Managed online presence and initiated and maintained customer relationships to find clients requiring a 3D artist.

  • Instructor of Record at Texas A&M University
    College Station, Texas, US
    January 2017 - May 2017

    RESPONSIBILITIES

    • As a Master’s student at Texas A&M taught an intermediate class to undergraduate students covering character rigging, animation, hair simulations, and cloth simulation using Autodesk Maya.

    • Fully accountable for producing and administering the curriculum so that students with no prior knowledge of the subject matter could easily understand and digest it.

    • Assisted students one-to-one outside of class, during office hours.